
Sports
The sports category celebrates skill and teamwork with events ranging from traditional sports like cricket and volleyball to individual challenges like table tennis and chess. E-sports enthusiasts can also participate in gaming competitions like Tekken and FIFA 24. Judged on performance and fair play, this category embodies the spirit of competition.
BASKETBALL
MALE AND FEMALE
5 players and 3 substitutes
24-minute game with 2 halves
A draw results in 2 extra halves of 3 minutes each
Knockout format for each match
5 fouls result in a technical foul
The referee’s decision is final
Standard basketball rules apply
FUTSAL
MALE
8 players per team (5+3), including the keeper, with rolling substitutes
No offside or back passes
The referee’s decision is final; arguments lead to a red card
Direct free kicks are not allowed, only regular penalties
If the match is a draw, 5 penalty kicks per team
3-minute suspension for a red card
20-minute match with 10-minute halves
CRICKET
MALE
7 players with 3 substitutes
5 overs per innings
No LBWs or byes
No last man
The umpire’s decision is final and cannot be challenged
Cheating leads to immediate disqualification
Standard game rules apply
CHESS
MALE AND FEMALE
10 minutes per player
If unresolved within time, the winner is decided by the maximum score
Knockout tournament
A game is won by:
Checkmate
Opponent’s resignation
Running out of time
A game is drawn by:
Stalemate
Agreement of both players
Fifty-move rule
Three-fold repetition
Resigning results in a loss
A touched piece must be moved if permissible
TABLE TENNIS
MALE AND FEMALE
Singles only
Knockout format for all matches
PTTF rules apply
If the serve touches the net, the player must serve again
The referee’s decision is final and cannot be questioned
BADMINTON
MALE AND FEMALE
Best of 3 games
At 10-all, a 2-point lead wins the game
The winner of a game serves first in the next game
Serve must be underarm and below the server’s waist height
No player may touch the net with their body or racket
No double hits on the shuttlecock
No deliberate distractions allowed
The referee’s decision is final
SNOOKER
MALE
Tournament-style competition
Knockout format
3 rounds: qualifying, semi-finals, and finals
Top 4 players from qualifying go to semi-finals
Qualifying matches with 3 red balls, semi-finals and finals with 6 red balls
3 frames per match in qualifying and semi-finals, best of 5 frames for finals
In case of a tie, a re-spotted black decides the winner
Walk-over is awarded if a player fails to show up
Match official's decision is final
VOLLEYBALL
MALE AND FEMALE
Teams: 6 active players, 2 substitutes
Age group: 14-20 years
Standard volleyball rules apply
3 sets per match, 15 points each
In case of time constraints, 1 set of 25 points
Semi-finals and finals: 3 sets of 25 points each
Blind draw for tournament
Double elimination if <=8 teams, single elimination if >8 teams
LUDO
MALE AND FEMALE
Individual participation
Players take turns in a clockwise pattern
Players must kill at least one token to enter the 'home' area
Extra turn granted after killing a token, but players cannot move the same token
Knockout tournament format
Walk-over awarded if a player fails to show up
The referee’s decision is final
ARM WRESTLING
BOYS WEIGHT CLASSES:
Under 70kg right hand, free weight right hand
Under 70kg left hand, free weight left hand
GIRLS WEIGHT CLASSES:
Under 65kg right hand, free weight right hand
Under 65kg left hand, free weight left hand
Rules
Best of 5 format for matches
Shoulders of both players must be in a square position before the match starts
Competitors must keep one foot in contact with the floor at all times
Non-competing hand must remain in contact with the peg at all times
A pin cannot be made if the elbow is out of the pocket
A foul is committed if any part of the player’s body (e.g., shoulders, chin, or head) touches the competing hands
A false start or intentional slip-outs are considered fouls
Three fouls in a single round result in disqualification
A winning pin is made by touching the opponent’s to the touch pad
STRONGMAN
POWERLIFTING (MALE ONLY):
Benchpress
Squats
Deadlifts
Standard lifting-form & rules apply
CIRCUIT (MALE ONLY):
Consists of three exercises: 20 squats, 50 push-ups, 30 sit-ups
Participant completing the circuit in the shortest time is the winner
During push-ups, knees should not touch the ground, and elbows should not be flared
During sit-ups, no half reps allowed, feet must touch the ground
During squats, knees should not go in front of the toes; proper form must be maintained
GAMING
Tekken 8:
1v1 knockout matches of 3 rounds
Each round is 60 seconds
Semi-finals: Best of 3 rounds
Finals: Best of 5 rounds
Matches played on PS4
Custom controllers allowed, but macros lead to disqualification
COD Modern Warfare 2:
Mode: Search and Destroy
Round win limit: 5
Time limit per round: 2 minutes
Score streaks are not allowed
FIFA:
Half-time: 4 minutes
Camera angle: Default
Gameplay speed: Normal
Any team and controls can be selected
Classic/World XI teams cannot be used
THROWBALL
MALE AND FEMALE
Team of 9 players (7 players, 2 substitutes)
3 sets per match, 15 points each
Players catch the ball with both hands but throw with only one
Fumble, body touch, or double touch results in a foul
Line cut during service results in a point for the opponent
Ball landing in the dead zone results in a point for the opponent
Ball landing on court lines is considered in
Serve within 3 seconds of the whistle, failure results in opponent scoring a point
After deuce, 2 consecutive points are needed to win the set
TUG OF WAR
Team of 10 players (8 players, 2 substitutes)
If both hands of a player touch the ground, opposing team wins the round
Substitution allowed only between individual matches
No cleated or metal shoes allowed
SCAVENGER HUNT
Team of 4 to 6 members
Aim: Complete challenges and find clues
No splitting of teams during the hunt
2 rounds:
Round 1: Elimination round
Round 2: Teams completing all tasks in the shortest time qualify
ATHLETICS
MALE & FEMALE
Race starts with the command: "on your marks," followed by "set" and "go"
Sprinter must start with feet on the starting blocks
False start: disqualification
100m and 200m sprinters leaving lanes or obstructing others will be disqualified
1 winner and 1 runner-up